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One issue that irks me as a gamer is when the developers of your favorite titles don’t take into consideration the opinions and suggestions of their fanbase. That’s why I have nothing but respect for companies who DO listen and who WANT to take it to that next level so their fans feel like they are getting much more than just some pretty graphics on a disk. Epic Games pretty much promises this and more with their next installment of the Gears of War series: Gears of War 2.

I, personally, am a huge Gears fan. I’ve laughed, I’ve cried, and I’ve gained a odd girl-who-likes-game-character crush on Carmine.  I’ve been known to throw controllers in fits of rage when things didn’t go my way. When new tidbits about the game are released, I silently squeal with joy like a little girl on Christmas morning. I’ve spent more than my fair share of time indulging myself in the games multiplayer feature, but there were big issues and some bugs that almost made the online experience unbearable at times. Host advantage was one of my main peeves. When you have teams who are competing on a game that clearly has this problem, it’s difficult to really know whether or not the other person actually has some type of skill with the game…or if they just got lucky with that headshot. However, aside from the glicthy-ness, the advantages, the falling through walls…Gears of War’s multiplayer was and is, hands down, one of the best that I have ever played.

In a recent interview with GamePro.com, Cliff Bleszinski put my concerns for Gears 2 Multiplayer at ease. One of my biggest fears was that we would still see the glitches and the bugs with the next game; however, they listened to the fans complaints when thinking about the issues that plagued the first Gears and addressed them accordingly. Host advantage, shotgun randomness and the issue with that pesky chainsaw (you know what I’m talking about if you’ve played it) will all be fixed and reworked to give everyone a better playing experience. Here’s another cool little fact about the multiplayer…instead of having the games be 4-on-4 like they were in the first Gears, they’ve up’d the ante and are now making it 5-on-5 which I think is a fantastic idea. Simply adding those two extra players intensifies the matches and allows more people to join in on the chainsawin’, face snipin’ fun! . Also in the interview, Cliff gives some insight about a couple new modes as well: Guardian and Wingman.

I have high hopes for the new Gears and I can’t wait to get my hands on it. I’m sure with new features comes new issues, but I’m pretty positive the guys and gals over at Epic are working hard to make sure that fans of their game won’t be disappointed.

You can actually check out the full interview here. It’s a great read!

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